{
  "id": "vgm_remix",
  "name": "VGM remix",
  "family": "electronic",
  "lineage": "Reworking and rearrangement of video-game music and sound, ranging from electronic dance remixes to experimental sample manipulation. Game themes and effects become material for new musical structures.",
  "recipe": "classic vgm remix, experimental Elec. glitched textural sampler. live tracking.",
  "recipe_chars": 79,
  "score": 14.202,
  "config": {
    "traditions": [
      "vgm_remix"
    ],
    "instruments": [
      {
        "id": "sampler_classic",
        "slots": {
          "electronic_technique": "electronic_glitch_textural",
          "sampler_archetypes": "akai_s1000",
          "sampler_bit_depth": "sampler_sixteen_bit",
          "sampler_workflow": "sampler_microsampling_glitch",
          "sampler_classic_context": "sampler_classic_post"
        },
        "scores": {
          "electronic_technique": 6.2,
          "sampler_archetypes": -0.05,
          "sampler_bit_depth": 0.162,
          "sampler_workflow": 6.2,
          "sampler_classic_context": 1.69
        }
      }
    ],
    "pinned": {
      "sampler_classic": [
        "electronic_technique",
        "sampler_archetypes",
        "sampler_bit_depth",
        "sampler_workflow",
        "sampler_classic_context"
      ]
    },
    "room": "live_room",
    "inline_chain": {
      "mic": null,
      "pre": null,
      "console": null,
      "comp": null,
      "eq": null,
      "amp": null,
      "medium": null
    },
    "aesthetic": null,
    "arrangement": null,
    "fx_extras": []
  },
  "source": {
    "room": "live_room",
    "parts": {
      "electronic_technique": "electronic_glitch_textural",
      "sampler_archetypes": "akai_s1000",
      "sampler_bit_depth": "sampler_sixteen_bit",
      "sampler_workflow": "sampler_microsampling_glitch",
      "sampler_classic_context": "sampler_classic_post"
    },
    "pin_parts": true
  }
}