{
  "id": "indie_game_soundtrack",
  "name": "Indie game soundtrack",
  "family": "electronic",
  "lineage": "Indie game soundtracks connect composers with independently developed games and their listening communities. Chip-based composition forms one branch alongside orchestral, acoustic and other electronic approaches.",
  "recipe": "classic indie game soundtrack, experimental Elec. nes famicom chip system. treated studio. transformerless solid-state pre. 24-bit digital.",
  "recipe_chars": 139,
  "score": 0.332,
  "config": {
    "traditions": [
      "indie_game_soundtrack"
    ],
    "instruments": [
      {
        "id": "nes_famicom_chip_system",
        "slots": {
          "nes_chip_architecture": "nes_chip_vrc6_eight",
          "nes_chip_programming": "nes_chip_tracker_notes",
          "nes_chip_output": "nes_chip_mono"
        },
        "scores": {
          "nes_chip_architecture": 0.3,
          "nes_chip_programming": 0.0315,
          "nes_chip_output": 0
        }
      }
    ],
    "pinned": {
      "nes_famicom_chip_system": [
        "nes_chip_architecture",
        "nes_chip_programming",
        "nes_chip_output"
      ]
    },
    "room": "treated_studio",
    "inline_chain": {
      "mic": null,
      "pre": "transformerless",
      "console": "console_in_the_box",
      "comp": "comp_none",
      "eq": "eq_none",
      "amp": null,
      "medium": "digital_high"
    },
    "tuning": "twelve_tet",
    "aesthetic": null,
    "arrangement": null,
    "fx_extras": []
  },
  "source": {
    "tuning": "twelve_tet",
    "room": "treated_studio",
    "parts": {
      "nes_chip_architecture": "nes_chip_vrc6_eight",
      "nes_chip_programming": "nes_chip_tracker_notes",
      "nes_chip_output": "nes_chip_mono"
    },
    "pin_parts": true,
    "chain_pre": "transformerless",
    "chain_comp": "comp_none",
    "chain_eq": "eq_none",
    "chain_medium": "digital_high",
    "chain_console": "console_in_the_box"
  }
}